Friday, January 31, 2014

Thursday, January 30, 2014

The Zbrush. 10/13 complete. 0/5 parts complete.

7 - Geometry display options

8 - Working with subdivision levels

9 - Sculpting and shaping

10 - Using strokes and alphas

Monday, January 27, 2014

Finish project. TUTORIAL COMPLETE

30 - Posing the character
(Not Available)

31 - Cleaning up and adjusting the pose

32 - Extracting maps in Mudbox



Finish Textures. 29/32 complete.

23 - Working with UVs

24 - Painting the Imp body

25 - Modifying paint layers

26 - Painting different channels

27 - Painting the eyes using PTEX

28 - Painting the penny

29 - Painting the couch

Sunday, January 26, 2014

Keep moving onward. 22/32 complete.

19 - Sculpting the penny with a stencil

20 - Adding and modifying materials

21 - Adding lights to the scene

22 - Using viewport filters

Still sculpting, creating scene. 18/32 complete

15 - Applying high-frequency detail to the head and body

16 - Adding new geometry

18 - Creating a VDM stamp